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Resources - HCI Books

1980 - 1998

 

1999

 

2000

 

2001

 

2002

 

2003

 

2004 - Now


A must read 

Card, S.K, Moran, T.P., Newell, A. (1983). The psychology of human-computer interaction. L. Erlbaum, Hillsdale, New Jersey.

Designing human-computer interfaces is still an art, learned best by creating many interfaces and carefully observing how real users interact with them. However, there are many tools from cognitive psychology that, if understood and applied, can yield at least two benefits. First, by learning what is known about how humans operate, you can avoid many pitfalls in design. Second, you can make quantitative design decisions. This book, though nearly 20 years old, contains much essential material that is unknown to many practitioners in the field! - Jef Raskin

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Nielsen, J. (1990). Hypertext and Hypermedia. Academic Press, San Diego.

Reviews the features and applications of a broad range of computer software systems that allow the user to choose the sequence of text or other display at the time of use.

A must read 

Rasmussen, J., Andersen, H. B. (1992). Human-Computer Interaction (Research Directions in Cognitive Science. European Perspectives, Vol 3). Taylor & Francis. 232 pages.

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Tognazzini, B. (1992). Tog on Interface. Pearson Education Canada. 352 Pages.

Explores the central issues of user interface design, including the problems presented by multimedia applications. It is a unique treasury of ideas and opinions from one of the key thinkers in the industry. It will be required and fascinating reading for all those concerned with the relationship between computers and people.
"Tog's book is a must-read. It's chock-full of intuitive insights and practical technical examples. My favorite story is why people walk into their furniture after going on camping trips. You'll have to read the book to find out the reason!" - Roger von Oech, Author.

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Baecker, R.M. (1992). Readings in groupware and computer-supported cooperative work : Assisting human-computer collaboration. Morgan & Kaufmann, San Francisco, CA. 231 pages. 

This comprehensive introduction to the field represents the best of the published literature on groupware and computer-supported cooperative work (CSCW). The papers were chosen for their breadth of coverage of the field, their clarity of expression and presentation, their excellence in terms of technical innovation or behavioral insight, their historical significance, and their utility as sources for further reading. Taken as a whole, the papers and their introductions are a complete sourcebook to the field. 

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Nielsen, J. (1993). Usability Engineering. Academic, Cambridge, MA.

Written by the author of the best-selling HyperText & HyperMedia, this book is an excellent guide to the methods of usability engineering. The book provides the tools needed to avoid usability surprises and improve product quality. Step-by-step information on which method to use at various stages during the development lifecycle are included, along with detailed information on how to run a usability test and the unique issues relating to international usability. 
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Cost-Justifying Usability
by M. Randolph G. Bias (Author), Randolph G. Bias (Editor), Deborah J. Mayhew (Editor)
1994

Today's increasingly competitive and fiscally constrained business environment is fostering the need to cut costs and justify expenditures. Usability engineering is not yet universally accepted, nor is it yet an integrated aspect of software engineering, and would-be usability champions need more help than ever to win the funding necessary to introduce and promote usability engineering techniques.

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Rubin, J. (1994). Handbook of Usability Testing: How to Plan, Design, and Conduct Effective Tests. John Wiley & Sons Canada, Limited.
 
Presents a step-by-step approach to usability testing in today's fast-paced industrial production environment, where reducing time to market has become a prerequisite for survival. Contains chapter coverage for each of the six stages including numerous examples and case studies. Provides information on the politics and human elements of testing within an organization. Features plenty of inside tips and tricks to help ease the testing process.

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del Galdo, E. M., Nielsen, J. (1996). International User Interfaces. John Wiley & Sons Canada, Ltd. 288 pages. 

With the world continuing to shrink into a "global village," software companies are working to make programs that transcend language and cultural borders. One such way is through international user interfaces where the software is prepared so that it can be easily localized in each country. This book focuses on user interfaces, exploring what they can do, and what they need to do to become commercially viable.

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Bailey, R.W. (1996). Human performance engineering. Designing high quality professional user interfaces for computer products. Applications and Systems. Upper Saddle River, New Jersey: PTR Prentice Hall. 636 pages.

Introducing a proven user interface design model for the design and development of high-quality user interfaces, this new edition is a professional guide to designing traditional graphical user interfaces (GUIs) and object- oriented graphical user interfaces, plus high-quality character-based interfaces, and state- of-the-art multimedia user interfaces. Covers prototyping and usability testing; multimedia user interfaces, including discussions of sound, high- resolution images, and full-motion video; task analysis; the three most popular statistical methods; and documentation and training issues. For user interface specialists, programmers, systems analysts, system designers, project leaders, and system engineers.

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Mandel, T. (1997). The Elements of User Interface Design. Wiley. 464 pages.

The Elements of User Interface Design is written by a cognitive psychologist and interface design specialist with more than a decade's research and design experience. Writing for novices and veteran developers and designers alike, Dr. Mandel takes you from command-line interfaces and graphical-user interfaces (GUIs) to object-oriented user interfaces (OOUIs) and cutting-edge interface technologies and techniques. Throughout, coverage is liberally supplemented with screen shots, real-life case studies, and vignettes that bring interface design principles to life.

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User and Task Analysis for Interface Design
by JoAnn T. Hackos (Author), Janice C. Redish (Author)
1998

Task analysis is an important aspect of user interface design, insuring that the end product is usable and practical. Written by task analysis experts, this book is the first book that provides full-length coverage of task analysis. It covers in detail every step of the task analysis process, and discusses the methodologies behind it.

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Olsen, D. (1998). Developing user interfaces. Morgan & Kaufmann, San Francisco, CA. 414 pages.

Developing User Interfaces is targeted at the programmer who will actually implement, rather than design, the user interface. Most user interface books focus on psychology and usability, not programming techniques. This book recognizes the need for programmers to collaborate with usability experts and psychologists, so topics such as the principles of visualization, human perception, and usability evaluation are touched upon. Yet the primary focus remains on those tools and techniques required for programming the complex user interface. Focuses on advanced programming topics event handling interaction with geometric objects widget tool kits input syntax Useful to programmers using any language-no particular windowing system or tool kit is presumed, examples are drawn from a variety of commercial systems, and code examples are presented in pseudo code The basic concepts of traditional computer graphics such as drawing and three-dimensional modeling are covered for readers without a computer graphics background.



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