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Resources - HCI Books
 

1980 - 1998

 

1999

 

2000

 

2001

 

2002

 

2003

 

2004 - Now

 

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Preece, J., Rogers, Y., Sharp, H. (2002). Interaction Design: Beyond Human-computer interaction. John Wiley & Sons Canada. 544 pages.

Accomplished authors, Preece, Rogers and Sharp, have written a key new textbook on this core subject area. Interaction Design deals with a broad scope of issues, topics and paradigms that has traditionally been the scope of Human-Computer Interaction (HCI) and Interaction Design (ID). The book covers psychological and social aspects of users, interaction styles, user requirements, design approaches, usability and evaluation, traditional and future interface paradigms and the role of theory in informing design. The topics will be grounded in the design process and the aim is to present relevant issues in an integrated and coherent way, rather than assembling a collection of chapters on individual HCI topics.

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Handheld Usability
by Scott Weiss (Author)
2002

As the mobile telephone market reaches saturation and PDA’s become cheaper, soon everyone will have a small, wireless device with which they will be able to do more than just make telephone calls or keep diaries and address books. This book is a handbook to usability testing and information architecture for EPOC, WAP, PDA’s, handhelds, and handsets, which provides an overview of the medium and then details medium-specific issues and design strategies.

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Norman, D.A. (2002). The Design of Everyday Things. HarperCollins Canada / Basic Books. 272 pages.

Originally published in hard cover as The Psychology of Everyday Things (same book except for the preface, introduction, and title).
Anyone who designs anything to be used by humans--from physical objects to computer programs to conceptual tools--must read this book, and it is an equally tremendous read for anyone who has to use anything created by another human. It could forever change how you experience and interact with your physical surroundings, open your eyes to the perversity of bad design and the desirability of good design, and raise your expectations about how things should be designed.

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Carroll, J.M. (Ed.) (2002). Human-Computer Interaction in the new Millennium. Addison-Wesley, Boston. 703 pages. 

Twenty-nine papers, 15 of them first published in special issues of the journals ACM transactions on computer-human interaction and Human-computer interactions, make up this assessment of the state of HCI at the turn of a new century. Sections are concerned with models, theories, and frameworks; usability engineering methods and concepts; user interface software and tools; groupware and cooperative activity; media and information; integrating computation and real environments; and HCI and society.



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