Welcome
   Vision & Benefits
   Services
   Seminars
   Case Studies
   Partners
   Careers
   Resources
   Contact Us



 


Resources - HCI Books
 

1980 - 1998

 

1999

 

2000

 

2001

 

2002

 

2003

 

2004 - Now

 

cover

Shneiderman, B. (2003). Leonardo's laptop. Human needs and the new computing technologies. The MIT Press, Cambridge, MA. 288 pages.

Ben Shneiderman's book dramatically raises computer users' expectations of what they should get from technology. He opens their eyes to new possibilities and invites them to think freshly about future technology. He challenges developers to build products that better support human needs and that are usable at any bandwidth. Shneiderman proposes Leonardo da Vinci as an inspirational muse for the "new computing." He wonders how Leonardo would use a laptop and what applications he would create.

cover

Carroll, J.M. (2003). HCI Models, Theories, and Frameworks : Toward a Multidisciplinary Science. Morgan Kaufmann Series in Interactive Technologies. 576 pages.

HCI Models, Theories, and Frameworks fills a huge void in the education and training of advanced HCI students. Its authors comprise a veritable house of diamonds-internationally known HCI researchers, every one of whom has successfully applied a unique scientific method to solve practical problems.
Each chapter focuses on a different scientific analysis or approach, but all in an identical format, especially designed to facilitate comparison of the various models.

cover

Cooper, A. and Reimann, R. (2003). About Face 2.0: The Essentials of Interaction Design. John Wiley & Sons Canada.

This is the first book and aspiring developer should read. It is also the next book they should read. After they get that big-bucks job and are writing code for a living ... read it again. When you finish a project, that would be a good time to pickup the book and see what of it applies to your "complete" software project. Alan has an engaging, no-nonsense style that is uniquely his. Like his first About Face and The Inmates Are Running the Asylum, this book is loaded with sage advice.

cover

Bederson, B. B., Shneiderman, B. (Eds.) (2003). The Craft of Information Visualization: Readings and Reflections. San Francisco: Morgan Kaufman. 450 pages.

Information visualization is a rapidly growing field that has emerged from research in human-computer interaction, computer science, graphics, visual design, psychology, and business methods. It is becoming an increasingly critical component in scientific research, digital libraries, data mining, financial analysis, market studies, manufacturing production control, and drug discovery.
The Craft of Information Visualization: Readings and Reflections traces the evolution of ideas and innovations within a leading research lab. It collects for the first time 38 of the key papers from the University of Maryland's Human-Computer Interaction Lab (HCIL), a respected community that has shared many scientific and commercial successes. 

cover

Nogier, J.F. (2003). Ergonomie du logiciel et Design web. Dunod - 01 Informatique. 267 pages. 

Délibérément pragmatique, cet ouvrage fait la synthèse des recommandations et des expériences menées dans le domaine de l'ergonomie du logiciel et des sites internet. Du choix des couleurs et des polices de caractères à l'organisation des composants de l'interface, de la conception du protocole de navigation d'un site internet aux spécificités graphiques d'une page web, il propose des méthodes et donne des conseils pratiques pour rendre le dialogue homme-machine le plus simple, le plus fluide et le plus efficace possible. 

cover

Mueller, J. (2003). Accessibility for Everybody: Understanding the Section 508 Accessibility Requirements: Understanding the Section 508 Accessibility Requirements. Springer-Verlag New York. 528 pages.

Text provides an overview of the Section 508 Accessibility Requirements. Includes chapters such as What is Section 508 Accessibility?; Understanding Section 508 Requirements; Hardware, Resources, and Training; Developer Guidelines that Make Sense; Desktop Application Essentials; and Using Microsoft Active Accessibility. For software application developers.

cover

McCracken, D. D., Wolfe, R. J., Spool, J. M. (2003). User-Centered Web Site Development: A Human-Computer Interaction Approach. Prentice Hall. 336 pages.

This book that introduces the reader to the human component of Web site design. Readers will be able to do a much better job of writing front ends or other interactive software, as the book describes the creation of user-friendly Web sites. In the context of Human-Computer Interaction and Web design, this book covers such topics as user and task analysis, content organization, visual organization, navigation design, prototyping, and evaluation, as well as color, typography, multimedia, bandwidth and file compression, accessibility, globalization and future trends. 



Copyright (c) 2002-2008  Ergonaute Consulting. All rights reserved.